PROGRAMA Demo Update — v1.0.1



Hello everyone,

I uploaded a small update for PROGRAMA, my 2D sci-fi educational puzzle game made in Godot.

PROGRAMA is about helping E-lis, a small robot, restore broken life systems on a distant dead planet using programming logic. The goal is to make programming feel visual and interactive: you observe a broken system, use logic pieces, insert them into machines, and watch the world react.

What changed in this update?

This update focuses on small but important gameplay polish.

Added

R — Retrieve a piece from a machine slot

This makes the puzzle interaction smoother. If you place a piece in the wrong slot, you can now retrieve it instead of restarting or feeling stuck.

Fixed

- Several visual bugs
- Improved puzzle interaction flow
- Cleaner machine slot behavior
- Small readability and polish fixes

Current demo content

The demo includes:

- A main menu
- A short intro scene
- 3 playable puzzle levels
- A chapter ending screen
- Pixel-art sci-fi machines
- Terminal-style story text
- Sound effects and ambience

This is still a demo version.
The full version is currently under development.

Controls

W A S D / Arrow Keys — Move E-lis
X — Pick up a logic piece
Space — Insert into a machine
E — Drop / return carried piece
R — Retrieve piece from a slot

Feedback

I would really appreciate feedback on:

- Are the controls clear?
- Does the retrieve button help?
- Are the puzzles understandable?
- Is the atmosphere working well?
- Did you find any bugs?

Thank you for playing PROGRAMA.

More systems are coming soon.

Files

Programa_V1.01.zip 15 MB
14 days ago

Get PROGRAMA

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