You are alone out there.

No fuel left. No way home. The only thing keeping your ship alive is the

light of the stars around you.


A claw swings beneath your hull. Fire it, catch a star, burn it as fuel.

The fuel never stops draining. The sky never stops speeding up.


The big stars are worth the most and come back the slowest. While you reel

one in, everything else drifts past you forever. That is the gamble.

How long can you stay up there?


HOW TO PLAY

SPACE / ENTER / CLICK   fire the claw

ESC                     pause


Bright stars are fuel. Grey rocks are dead weight, and there are more of

them every minute.



Requires WebGL2. If the game does not load, enable hardware acceleration

in your browser settings and reload.



Music and sound by Perplexing Bestiary

https://perplexingbestiary.itch.io/


Made for the GoedWare Summer Jam 2026.

Theme: STARGAZING. Engine: Godot 4.


CREDITS :


Music and sound design

  Perplexing Bestiary - https://perplexingbestiary.itch.io/


Font

  Space Grotesk - SIL Open Font License 1.1


Background

  Milky Way galactic centre - NASA/JPL-Caltech - public domain, recoloured


Tools

  Godot Engine 4

piskel


  Claude (debugging, code review, some art )


Game design, code and art  by Abdallah Rafik.


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